Articles

Gaming Management

Gaming Floors of the Future, Part V: An Analyst’s Guide to Slot Floor Optimization

By Andrew Cardno, Dr. A. K. Singh and Dr. Ralph Thomas

Author: 
Andrew Cardno, Dr. A. K. Singh and Dr. Ralph Thomas

When looking at gaming floors of the future from an analytical perspective, in many ways the final goal is to optimize the revenue of that floor. In this article the authors discuss single-variable approaches to doing this, as well as some common and costly traps to avoid.

Gaming in Buenos Aires

By James Marrison

Author: 
James Marrison

Argentina is fast emerging from the worst economic depression in its
history. In 2001 alone, violent clashes between protesters and police
left 27 dead on the streets of Buenos Aires, the president resigned,
Argentina defaulted on a substantial amount of its U.S. $132 billion
debt, and the peso’s peg to the dollar was abandoned.

Latin American News Round-Up

By James Marrison

Author: 
James Marrison

In the debut of CEM's new column focusing on industry news from Latin America, we round up news from Costa Rica, Guatemala, Venezuala and Chavez's new attention to gaming, Puerto Rico's gaming law, Cirsa's expanded operations, and the effect of Chile's recent earthquake. 

Agilysys Hospitality Solutions Offer a Winning Combination for Casino Properties of All Sizes

By Tina Stehle

Author: 
Tina Stehle

Managing a casino is challenging in the best of times, and even more so
in a tough economic environment. Investing in technology that enables
managers to work smarter and more efficiently has never been more
important. In fact, it is essential to streamlining operations and
increasing profitability. Selecting the right technology vendor is also critical to success.

Gaming Policy Models, Part IV: Taxation of Gambling Revenue

By Glenn Light and Karl Rutledge

Author: 
Glenn Light and Karl Rutledge

Immoral, destructive and prohibited. These are just a few of the words previously associated with the word “gambling” by government officials. Today, however, if one mentions gambling to a legislator in most states, you are more likely to be met with responses like revenue, taxation or balancing the budget.

Cash or Ticket? Players Choose With GCA

By Sarah Klaphake Cords

Author: 
Sarah Klaphake Cords

Casino patrons can have it their way when it comes to pretty much everything these days, so why not at the kiosk on your casino floor? That’s what Global Cash Access (GCA) was thinking when it developed QuikTicket, which allows players the choice of either receiving cash or a slot ticket during an ATM transaction.

Behind the Scenes of AGEM’s Appreciation Celebration

By Sarah Klaphake Cords

Author: 
Sarah Klaphake Cords

The signs are up, the guests are chatting and the music begins. It’s the invitation-only party Association of Gaming Equipment Manufacturers members have been waiting for all year. This is the night AGEM member companies, large and small, get to treat their best customers to fine food and drinks, entertainment and networking opportunities.

Marketing Goes to the Tables—GPI’s Themed Products

By Amanda Huggett

Author: 
Amanda Huggett

We’ve all heard that marketing has gone digital. But what you might not have heard is that marketing has gone to the tables. Literally. Gaming Partners International is one company seizing on the potential marketing opportunities that are already in operation on your casino and table games floor—themed and promotional products, including layouts, chips or dice.

FMLA Definition of a Son/Daughter Expanded

By Patrick H. Hicks and Deborah L. Westbrook

Author: 
Patrick H. Hicks and Deborah L. Westbrook

The U.S. Department of Labor has greatly expanded the definition of “son/daughter” for purposes of child-related leaves under the Family and Medical Leave Act (FMLA). In doing so, the Obama administration has opened the door to extending parental leave to many additional employees, including same-sex partners.

Gaming Floors of the Future, Part IV: Can Multi-Theme Slots Change Players, Part II

By Andrew Cardno, Dr. A. K. Singh and Dr. Ralph Thomas

Author: 
Andrew Cardno, Dr. A. K. Singh and Dr. Ralph Thomas

The burning question is, with multi-games available, will players change their behavior to play longer on a single device instead of the very short time-between-devices pattern that they currently exhibit? Put simply, do players spend more time on multi-game machines?